Prof. Elaine Biddis (Institute of Biomaterials and Biomedical Engineering, University of Toronto)
Possibility Engineering: designing interactive media to support children’s therapy goals
For many years, children, families, and clinicians have been enthused by the idea of using movement tracking video games to motivate children with physical disabilities like cerebral palsy to participate in home-based exercise programs. “Kids love video games. Kids hate boring therapies. Let’s use video games for therapies!” But, can video games be used for motor therapy in a way that truly engages children or are they just “chocolate covered broccoli”? In this talk, we will discuss the design of therapy games and interventions through the lens of three contemporary theories of motivation: self-determination theory, expectancy-value theory, and social cognitive theory. We will see how these theories have been applied to the design of Botley’s Bootle Blast, a video game for motor therapies designed by the Possibility Engineering and Research Lab at Holland Bloorview Kids Rehabilitation Hospital.
When: Tuesday 5 February 2019, 12:10pm-2pm
Where: Room 370, Myhal Centre for Engineering Innovation & Entrepreneurship
55 St. George Street – Toronto
RSVP by: 12 noon, Monday 4 February 2019 using the below form to be included in the catering order.
RSVP-changes: Min Kim at firstname.lastname@example.org
Academic: Prof. Li Shu at email@example.com
Registrations are closed for this event.
Date(s) - Tuesday, February 5th, 2019
12:00 pm - 2:00 pm
Room 370, Myhal Centre for Engineering Innovation & Entrepreneurship
55 St. George Street